Environment design notes : 2D Background , homeless looking area

possible methods :

*2D sketchbook work , then scanned into Photoshop and formatted

*2D Digital work Sketched and lined , Photoshop or Toonboom based

*3D modelled and created in Maya coloured or grey

*3D modelled and created in Maya with an addition 2D overlay complied in Toonboom or Photoshop.  (Similar to the process used in the BlackRock*Shooter and how I created the basic bomb project )

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